Welcome to the home of the seUVBlendShape Deformer! An extremely useful plugin that offers blend shape like behavior but completely topology independent. The only requirement between the geometry is having similar UV layouts.
There are many areas where this deformer will save you hours of work. Here are just a few examples:
March 4, 2024
Its been over 9 years since I offered this plugin and tools for sale. It's been great to get so much support over the years from both individuals and studios. I feel however it's time to make seUVBlendShape free for everyone. You can now download the full package with all the features available at no cost. I am not making this project open source yet though. So please do not ask for the source code. I will still rebuild the plugin for each new Maya version and fix an occasional bug if needed, but I do not have time to add new features at this time. So use as is for right now. Thank you again for all who have supported this project and hope it has continued to be of use to your toolset.
You can go over to the download page to get it.
If you feel this plugin has helped you in some way, feel free to donate whatever you like here:
Windows, Linux, and OS X Supported.
Complies with the VFX Platform Specifications
Available online as well in the download, a complete set of documentation is provided.
Want to see what this plugin can do? Take a look at these demonstration videos!