A friend and former co-worker Chad Vernon does it again with his awesome skills. This time Chad has released a free tool to generate front of chain corrective shapes on an already deformed mesh. Meaning, if you are trying to find an easy way to sculpt a corrective shape on a posed mesh, this...
Since I was finishing up on my last deformer, seVertcro, I decided to quickly make another deformer while I was in the mood. This is one I have found handy before and it was pretty simple to write, only taking about 45 min – 1 hour to write and test. This deformer simply expands...
I have been playing more and more with Maya’s API and starting to practice building some plugins like the one I released ealier, sePushPullConstraint. This time I decided to have a go with writing a deformer. What this deformer does is bind and snap the closest vertices in a specific tolerance of the deformed...
Ok, so I had this MEL script sitting around a long time and wanted to share before it gets too out of date. This is the shape taper script that is in my demo reel that splits symmetrical set driven keys into left and right asymmetrical shapes on joints. What this script is for...
In the spirit of sharing some handy scripts and tools, as well as pushing my vote toward PyMEL. I am going to try to post some handy code snippets to copy and paste for your own uses. This is nothing big or fancy, mostly just small functions that are good to have in a...