For those that want to compile your plugins on Linux, you probably have a newer version of gcc than what Autodesk recommends. For Maya 2015, the documentation says to use gcc 4.1.2. This was released back in 2007, so it’s not all that easy to install and get working from an older build. This...
I have recently been learning to use Git as a version control system for my projects and I must say how much I really like it. Git makes it so easy to work on code and files while keeping my history in case I need to go back to a older point in time....
This is another version of the sePushPullConstraint but this time its finally for Linux! Getting the recommended gcc compiler installed was not an easy task. I will have a write up about this soon so others can have a smoother time with it. I also noticed my download links were gone after an upgrade...
Well that didn’t take long between updates! I finally got a Windows compile of the sePushPullConstraint for Maya 2015 that many of you wanted. Even though I added a Python version for this purpose, it’s still good to have it for those on Linux or if the latest version of Maya comes out. So...
Well it seems I don’t post much lately and if I do, it’s mostly because I released updates to the sePushPullConstraint. So this will be no different! I have been getting more emails about getting the plugin for Maya 2015 on Windows and unfortunately I can’t compile newer versions due my out of date...