In the spirit of sharing some handy scripts and tools, as well as pushing my vote toward PyMEL. I am going to try to post some handy code snippets to copy and paste for your own uses. This is nothing big or fancy, mostly just small functions that are good to have in a...
Wow! I can’t believe I finally got to this stage. Almost a little nervous because I feel like something is missing. But I am excited to announce that PyMoBu version 0.1 is released and available to download on the PyMoBu Google code project page: http://code.google.com/p/pymobu/ There are some areas that haven’t been 100% tested...
As stated in some of my previous posts, I’m a big fan of PyMEL and after working with it for over a year I am very excited to see it finally releasing the first full version. It has gained such popularity with the CG community that it is being shipped with Maya 2011. If...
I mentioned before that I have been slowly working on an extension to MotionBuilder’s python classes that make things easier and add more functionality. I been playing with different ways to implement these features and I think I found the best way that makes it very easy to attach without reinventing the whole pyfbsdk...
It’s been too long since I have posted here. I guess the biggest news is that A Christmas Carol is finally out in theaters. So go see it! I only had a small part in it since when I started working at the studio I jumped right in on getting Mars Needs Moms rolling....