Update to sePushPullConstraint

I had a little time off from work for the holidays and I got around to updating a few requests for my Maya push pull constraint. These updates include: Added “skip” flag to command to skip constraining the X, Y, or Z axes Slight performance optimization and bug fix Compiled for 2013 (windows 32...

sePushPullConstraint for 2012

*UPDATE* I finally figured out what I needed to do to compile 64bit plugins so I have added a 2012 64bit Windows version to the download. Also I was told there is a bug if you have your unit preferences set to something different than centimeters. If I have time, I will make an...

Check out fStretch

A co-worker sent out a link to this really cool deformer for Maya call fStretch. Very nice and has a lot of good applications. Not a bad price either. hmmm…. http://www.cgaddict.com

Great free corrective shape generator

A friend and former co-worker Chad Vernon does it again with his awesome skills. This time Chad has released a free tool to generate front of chain corrective shapes on an already deformed mesh. Meaning, if you are trying to find an easy way to sculpt a corrective shape on a posed mesh, this...

seThickMesh – Vertex Normal Expand/Shrink Deformer

Since I was finishing up on my last deformer, seVertcro, I decided to quickly make another deformer while I was in the mood. This is one I have found handy before and it was pretty simple to write, only taking about 45 min – 1 hour to write and test. This deformer simply expands...